RimWorld We're all humans here, aren't we |
- We're all humans here, aren't we
- [OC] I started drawing in part because of all the beautiful Rimworld drawings. I'm not great, but this is my favorite drawing over the last year.
- Colony Update. Walls being replaced to Granite for fire safety and drug empire finally starting.
- After a Poison Ship, followed by a siege, tribal sappers and a mechanoid drop pod raid, the colonists recover at the hospital during this small moment or respise. Surprisingly, only 2 of them are missing limbs.
- Finally Launched my first ship. Here's what's left.
- Form For Belfast
- The Old Caravan Guard
- Vanilla Animals Expanded: 2 new modules, 9 new animals for you to play with!
- Skeleton W h a t
- Trust me, I am doctor. you can use arm to walk.
- Mental break
- "Androids doesn't have feelings, right? Right??"
- Incapacitated
- I made a comic
- Shinji of purple robot. A 3 years old screenshot.
- I just discovered by accident that planting trees in a tunnel is much more effective at slowing down enemies than sandbags
- My first colony, building the ship now, any advice?
- Waterwheels, windmills, or solar panels?
- I was fooling around in Dev Mode, so I made the boring-est thing ever. Warning: pro-wrestling joke inside.
- Help with animal husbandry
- At some point this games turns into Simworld. The horse always wanted to become a doctor, don't mind him.
- After my only colonist accidentally died, instead of escaping my prisoner decided to stage a hunger strike. RIP Cinali.
- due to reasons I needed to swap colonist organs around...
We're all humans here, aren't we Posted: 06 Nov 2019 11:48 PM PST |
Posted: 06 Nov 2019 12:36 PM PST |
Colony Update. Walls being replaced to Granite for fire safety and drug empire finally starting. Posted: 07 Nov 2019 04:33 AM PST |
Posted: 06 Nov 2019 08:56 PM PST |
Finally Launched my first ship. Here's what's left. Posted: 07 Nov 2019 03:28 AM PST |
Posted: 06 Nov 2019 10:43 PM PST |
Posted: 07 Nov 2019 07:55 AM PST |
Vanilla Animals Expanded: 2 new modules, 9 new animals for you to play with! Posted: 06 Nov 2019 01:00 PM PST |
Posted: 06 Nov 2019 09:27 PM PST |
Trust me, I am doctor. you can use arm to walk. Posted: 07 Nov 2019 05:47 AM PST |
Posted: 07 Nov 2019 07:21 AM PST |
"Androids doesn't have feelings, right? Right??" Posted: 07 Nov 2019 05:17 AM PST |
Posted: 07 Nov 2019 07:31 AM PST |
Posted: 06 Nov 2019 04:34 PM PST |
Shinji of purple robot. A 3 years old screenshot. Posted: 07 Nov 2019 06:41 AM PST |
Posted: 06 Nov 2019 01:36 PM PST |
My first colony, building the ship now, any advice? Posted: 06 Nov 2019 06:10 PM PST |
Waterwheels, windmills, or solar panels? Posted: 07 Nov 2019 07:34 AM PST I typically do waterwheels because its the most reliable energy source, it's always going no matter the time of day or local weather conditions. They are fairly resource and space intensive and require you to settle near a river, which are all cons. What are your thoughts? Are waterwheels worth it or do you use one of the others? Do you eventually transition entirely to geothermal/steam geyser power? [link] [comments] |
Posted: 07 Nov 2019 07:34 AM PST |
Posted: 07 Nov 2019 05:45 AM PST Hi, I didn't want to, but I have 2 people that can handle animals quite well, out of 5, so I think I rather make use of what I have. There are muffalos in this map, and it was surprisingly easy to tame one. Even a couple. Now I have several questions.
[link] [comments] |
Posted: 06 Nov 2019 11:19 AM PST |
Posted: 06 Nov 2019 03:33 PM PST |
due to reasons I needed to swap colonist organs around... Posted: 07 Nov 2019 08:30 AM PST |
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