RimWorld How to scare an enemy faction, a simple tutorial. |
- How to scare an enemy faction, a simple tutorial.
- Vanilla Experience In Nutshell, inspired by u/Mvlmvl's modded one
- Does anybody else go to the effort of making shelving for storage, rather than dump rooms?
- Regular Day of Yayo Baron
- Event: Gender Reveal!
- I sent my animals to a GOTO area during an infestation. Then forgot about them.
- Oil stocks take dive on news of Insectoid activity
- Anti Drug narc faction
- so i paused my game during a siege and saw a rock spinning and immediately thought of this
- Okay, Randy may have won in succeeding in distracting me from playing with this little guy
- Best base building tips?
- Ah, so how long does it take for someone to stumble onto an 'abandoned' colony again?
- Though decisions of Escobar of the rim
- Did I goof? Can't travel out of my little remote area...
- Ah yes, the 'kilmurd' mechanoid faction. Definitely not based off of 'kill' and 'murder'.
- First time playing in a desert! What do you guys think of my colony?
- Give me literally any rimworld lore you have.
- Nice neighbors
- Any videos online or just how to build certain things?
- Any mods that make war more exciting?
How to scare an enemy faction, a simple tutorial. Posted: 08 Oct 2020 05:47 PM PDT |
Vanilla Experience In Nutshell, inspired by u/Mvlmvl's modded one Posted: 09 Oct 2020 02:05 AM PDT |
Does anybody else go to the effort of making shelving for storage, rather than dump rooms? Posted: 09 Oct 2020 06:50 AM PDT |
Posted: 08 Oct 2020 11:32 PM PDT |
Posted: 09 Oct 2020 02:46 AM PDT |
I sent my animals to a GOTO area during an infestation. Then forgot about them. Posted: 09 Oct 2020 07:47 AM PDT |
Oil stocks take dive on news of Insectoid activity Posted: 09 Oct 2020 07:41 AM PDT |
Posted: 09 Oct 2020 12:48 AM PDT I always thought it would be cool to have a anti drug faction that once u start pumping drugs into the economy they come to shut down the operation, via burning drug fields, drug labs, kidnapping colonists, all while using non lethals, tranquilizers, shock batons ect. [link] [comments] |
so i paused my game during a siege and saw a rock spinning and immediately thought of this Posted: 08 Oct 2020 08:56 PM PDT |
Okay, Randy may have won in succeeding in distracting me from playing with this little guy Posted: 08 Oct 2020 05:55 PM PDT |
Posted: 09 Oct 2020 07:41 AM PDT I'm on a tropical patch and there's a nice clearing in the middle, since the mountains are very close to the edges. What's the best base building tips? I am notoriously bad at base building so are there any definitely do/don'ts for building? (I'm still trying to get hang of power, too. So I'm scouring YouTube for tips on that) [link] [comments] |
Ah, so how long does it take for someone to stumble onto an 'abandoned' colony again? Posted: 08 Oct 2020 04:52 PM PDT The short story: Everyone is in cryo sleep, I though the robots from the mod I had could wake them up but apparently not. So how many hours of waiting am I looking at? For people who like stories: I was playing a modded game, things going well but then a combo of back to back blight and solar flares basically knocked out my entire food supply. Now one of my personal rules is to have a cryo sleep for every colonist I like. So I put my boys and gals to bed, tried to ride out the storm and ended up getting a Mech drop with only 2 people standing and 1 down with the plague. The good news is that the crops have come in several times now and I have over 1000 simple meals in cold storage and the quarries have been running so I've got like all the resources waiting for when I can wake these boys up. [link] [comments] |
Though decisions of Escobar of the rim Posted: 09 Oct 2020 04:08 AM PDT Hello fellow pawns... colonists! Do you know what is the most efficient drug to produce for trade purposes? I mean taking into account price, sowing, harvesting yield and work amount to synthesize final form. At first I thought about flake, but it's highly addictive and I'd like to avoid pushing few of my good colonists into life's junk pit. But if the money is much better, well then... Not the first life lost on the rim. Smokeleaf? Yayo? Or wine from cooking expanded maybe? Kinda softcore but can have quite a good price. [link] [comments] |
Did I goof? Can't travel out of my little remote area... Posted: 09 Oct 2020 08:55 AM PDT |
Ah yes, the 'kilmurd' mechanoid faction. Definitely not based off of 'kill' and 'murder'. Posted: 09 Oct 2020 08:54 AM PDT |
First time playing in a desert! What do you guys think of my colony? Posted: 08 Oct 2020 07:15 PM PDT |
Give me literally any rimworld lore you have. Posted: 08 Oct 2020 08:43 PM PDT I found this doc, and it got me obsessed with rimworld lore. https://docs.google.com/document/d/1fUO3KKbAbTxMP1lqphnnodY0NPoOVblCUkDw-54MDUc/pub Are there other good places to find more about the rimworld universe? It seems really interesting, like a really interesting dystopia/post apocalypse, and it reminds me of kenshi in the sense that there is probably a lot of interesting stuff to say about the universe. [link] [comments] |
Posted: 08 Oct 2020 09:13 PM PDT |
Any videos online or just how to build certain things? Posted: 09 Oct 2020 05:14 AM PDT Just state the game and I'm looking at beginner guides but they are all massively long and not to the point. Would be great if a YouTuber just time stamped different buildings so I can quickly jump to it. Any of you who started like me find anything online that helped? [link] [comments] |
Any mods that make war more exciting? Posted: 09 Oct 2020 07:15 AM PDT |
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