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    Thursday, January 16, 2020

    RimWorld Ouch

    RimWorld Ouch


    Ouch

    Posted: 15 Jan 2020 11:21 PM PST

    Meme I made for you all.

    Posted: 16 Jan 2020 05:27 AM PST

    Randy please...

    Posted: 16 Jan 2020 12:16 AM PST

    nutrient paste dispenser exploit, if you can get human meat nutrient paste back into the hopper the ingredients will be "nutrient paste meal" so you wont get a cannibal or insect meat debuff

    Posted: 16 Jan 2020 04:31 AM PST

    I have finally reached my dream milestone. At 0540 on this, the 16th of January 2020, after almost 7 years and 3,000 hours, I have finally installed enough mods to achieve a 30-minute load time.

    Posted: 16 Jan 2020 02:40 AM PST

    Pawns in a nutshell

    Posted: 16 Jan 2020 04:59 AM PST

    All hail Randy, praised be his name!

    Posted: 16 Jan 2020 04:32 AM PST

    Our Muffalo's interesting relationships

    Posted: 16 Jan 2020 03:02 AM PST

    Feeling depressed? Have a breakdown and hunt the fucking Thrumbo

    Posted: 15 Jan 2020 02:32 PM PST

    I am now part of the Rim

    Posted: 15 Jan 2020 12:30 PM PST

    Norm

    Posted: 15 Jan 2020 02:10 PM PST

    When your to do list hits 5.6 years... I'll get to it... eventually.

    Posted: 16 Jan 2020 06:35 AM PST

    Look at all those chickens

    Posted: 16 Jan 2020 04:43 AM PST

    I don't have a problem you do!

    Posted: 16 Jan 2020 06:43 AM PST

    That could of been horrible

    Posted: 16 Jan 2020 03:37 AM PST

    It would be really cool to have a wheelchair mod

    Posted: 15 Jan 2020 10:15 PM PST

    (I apologize if this is the wrong place to post this.)

    In a game full of disabled colonists, it makes no sense to not be able to build wheelchairs. It would be a cheap way of getting a colonist back to baseline moving abilities or at least most of the way there. There could be crutches for a low tech version. And motorized wheelchairs as a high tech version. It makes much more sense to build a wheelchair out of metal and wood for my frail researcher with a bad back than to waste a bionic spine on them.

    I know nothing about programming, but they could be like a clothing item you equip that gives a buff to moving?

    To balance it and make it more realistic, wheelchairs could be extra slow on dirt, not be able to travel over chunks, or other things like that.

    submitted by /u/casperlynne
    [link] [comments]

    I think it’s finally time for this man to get a replacement

    Posted: 16 Jan 2020 05:28 AM PST

    I story about ONIONS? I hope she quoted Shrek for this one

    Posted: 16 Jan 2020 07:55 AM PST

    Raiding Your Own Base

    Posted: 16 Jan 2020 04:19 AM PST

    Is there a mod that lets us attack our self-made bases? For roleplaying~

    I'm currently planning to do a playthrough of dwarves to build an underground stronghold then creating my main playthrough in which I play as the beastmen, conquering the stronghold and massacring its inhabitants then eating the corpses while defiling their statues. It would be fun!

    If there is such a mod... though I vaguely remember seeing one years ago.

    submitted by /u/TrueLoliMaestro
    [link] [comments]

    I like how 'Moo' is the only non-animal guest colonist.

    Posted: 15 Jan 2020 07:38 PM PST

    A quick Randy story

    Posted: 15 Jan 2020 09:46 PM PST

    Had a quite large pirate raid taking their sweet time punching down a granite wall. They took to long and Randy got bored, so ya know what Randy does? Drops a plaster meteorite on their heads killing half the raid and causing them to flee without me firing a shot

    submitted by /u/nerfbeardthegod
    [link] [comments]

    my first try at drawing my colonists! inspired by rooboid's art that u/Banana_bee posts :^)

    Posted: 15 Jan 2020 06:05 PM PST

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