RimWorld Typical Tuesday Tutorial Thread -- June 16, 2020 |
- Typical Tuesday Tutorial Thread -- June 16, 2020
- Execute order 66
- Hmmm
- Kingdom Heart Year 6. Thriving in the heart of the Feralisk Infested Jungle
- Yes, Hugh, you'd better run.
- Vanilla Textures Expanded: Genetic Rim updated with new textures for the Cosmic Horrors hybrids!
- Mom: go outside its a beautiful day out
- Silverham fortress. Year 50.
- Who's the apex predator now?
- You love to see it
- When your colonist has a tantrum against an armchair but ends up hitting it for a whole day until he collapses from exhaustion because the other colonists keep repairing it
- I think a roof might have collapsed somewhere.
- Well... fuck
- -100
- I save scum like, a LOT
- i have to many mods and an Evil story teller :/
- Hello, so I recently installed Rimworld of Magic and I made one of my colonist a necromancer. I made 2 people into REALLY CHEAP slaves. Undeads doesn't need to sleep, rest, recreate and eat. They just dig 24/7. They are better than slaves, because they don't have any needs. Just STRIKE THE EARTH!
- I know nutrient paste is disgusting and all but...
- what an amazing cache i will immediatly rush out for it
- It’s a bit hard to play with a big puppy next to you
- Does anyone know any mods to make some sort of DST Experience in Rimworld?
- Randy broken?
- A colony idea centred around the use of dev mode
- Rate my rec room
Typical Tuesday Tutorial Thread -- June 16, 2020 Posted: 16 Jun 2020 01:15 AM PDT Please use this thread as a week-to-week space to ask your fellow /r/RimWorld colonists for assistance. Whether it be colony planning, help with mods, or general guidance, post any questions you may have here! If you have an effort post about a game mechanic then this is also fine space for that but please consider making a separate subreddit post for maximum visibility. I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit. [link] [comments] |
Posted: 16 Jun 2020 02:29 AM PDT |
Posted: 16 Jun 2020 03:36 AM PDT |
Kingdom Heart Year 6. Thriving in the heart of the Feralisk Infested Jungle Posted: 15 Jun 2020 07:52 PM PDT |
Posted: 15 Jun 2020 09:56 PM PDT |
Vanilla Textures Expanded: Genetic Rim updated with new textures for the Cosmic Horrors hybrids! Posted: 16 Jun 2020 01:32 AM PDT |
Mom: go outside its a beautiful day out Posted: 15 Jun 2020 10:40 PM PDT |
Posted: 16 Jun 2020 02:49 AM PDT |
Posted: 16 Jun 2020 03:34 AM PDT |
Posted: 15 Jun 2020 05:47 PM PDT |
Posted: 15 Jun 2020 10:18 PM PDT |
I think a roof might have collapsed somewhere. Posted: 16 Jun 2020 02:31 AM PDT |
Posted: 15 Jun 2020 11:59 PM PDT |
Posted: 16 Jun 2020 04:12 AM PDT |
Posted: 16 Jun 2020 05:00 AM PDT And I know the game isn't supposed to be played that way, it's about drama and the stories you create while in hardship. I feel really bad, and now when I save scum I quit playing on that world entirely. Do you guys have any advice on how to get over it? [link] [comments] |
i have to many mods and an Evil story teller :/ Posted: 16 Jun 2020 07:12 AM PDT |
Posted: 15 Jun 2020 12:24 PM PDT |
I know nutrient paste is disgusting and all but... Posted: 16 Jun 2020 04:35 AM PDT What's stopping the machine from just sprinkling a little bit of salt, oil and some seasoning to make it taste better? [link] [comments] |
what an amazing cache i will immediatly rush out for it Posted: 16 Jun 2020 07:09 AM PDT |
It’s a bit hard to play with a big puppy next to you Posted: 15 Jun 2020 11:47 PM PDT |
Does anyone know any mods to make some sort of DST Experience in Rimworld? Posted: 16 Jun 2020 06:05 AM PDT I wanted to play Rimworld as the Don't Starve characters, But couldn't find any mods to make it feel or look like it. I got Vanilla Hair Expanded which adds some hairs for the characters. I would realy thank if you find any mods to give me that "Feeling" [link] [comments] |
Posted: 15 Jun 2020 11:37 PM PDT I've played 48 days on randy blood and dust and i haven't had a single raid yet. Is this a bug or am I about to get the most intense raid of all time? [link] [comments] |
A colony idea centred around the use of dev mode Posted: 16 Jun 2020 03:16 AM PDT So I came up with an idea, tried it and it worked. Note: It does require Call of Cthulhu: Cults mod and it's recommended to use a few others for quality of life. The idea is this: Create a cult in your colony using the Call Of Cthulhu mod, and make them worship a god of your choice. You, the player, roleplay as the god. Everyday you are allowed to use: 1 resurrection of a person, 1 creation of a random colonist, 1 edit of a colonist (using character editor mod), 1 smite (kill a person using dev kill) 3 creation of an animal 1 recruitment of a prisoner 5 create a stack of a resource (steel, wood, plasteel etc. Nothing complex like medicine or guns) The drawback is to use a spell your colonists must sacrifice a colonist taken prisoner. Due to the nature of it being a cult, you cannot recruit prisoners from other factions (unless using spells) as they are "heretics (or apostates)". You cannot do quests for any other faction and must turn away refugees as your colony is isolationist. Thoughts? [link] [comments] |
Posted: 16 Jun 2020 08:34 AM PDT |
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