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    Thursday, June 4, 2020

    RimWorld Melee Combat

    RimWorld Melee Combat


    Melee Combat

    Posted: 04 Jun 2020 02:39 AM PDT

    So glad I’m not influenced by those scary games

    Posted: 03 Jun 2020 12:08 PM PDT

    Medieval Plate Armor Set

    Posted: 04 Jun 2020 02:41 AM PDT

    "Nothing is impossible once you ascend past the realms of sanity and look upon The Truth beyond illusions of morality and ethics" - Mahatma Gandhi

    Posted: 03 Jun 2020 06:01 PM PDT

    When pirates are downed, has no skills, and worth 100 silver on the slave market.

    Posted: 03 Jun 2020 08:03 PM PDT

    Dear good people of r/RimWorld I would like to announce that I will lurk no longer! Thank you all for being great people who absolutely love this game and if you'll excuse me I need to get killed by giant spiders.

    Posted: 04 Jun 2020 03:47 AM PDT

    Me too my friend, me too.

    Posted: 04 Jun 2020 12:18 AM PDT

    Love thyself

    Posted: 04 Jun 2020 12:41 AM PDT

    Here's to Mysticsign, and their tales of Rimworld absurdity!

    Posted: 04 Jun 2020 06:31 AM PDT

    The Animal Reskin pack 5 will be uploaded tomorrow. [by H.C_AnimalReskins Moder]

    Posted: 04 Jun 2020 01:51 AM PDT

    Feelin' blue?

    Posted: 03 Jun 2020 08:07 PM PDT

    Could the one of you who picked Randy for 2020 please reconsider?

    Posted: 04 Jun 2020 12:24 AM PDT

    Honestly this is getting out of hand and the warcrimes are starting to add up... And I may have forgotten to save at 2019

    submitted by /u/doorang
    [link] [comments]

    After my colony fell, this prisoner is still living here. Thanks to RF Fishing he has almost infinite food and he doesnt escape :D.

    Posted: 04 Jun 2020 05:31 AM PDT

    [Comic] Tantrum

    Posted: 04 Jun 2020 08:25 AM PDT

    Everything was going great until the mechanoids invaded... A 7 year old child is left after she managed to escape in our battered shuttle.

    Posted: 03 Jun 2020 11:18 AM PDT

    ★What the hack?! retextures★ [by Mechanoid Bench moder]

    Posted: 04 Jun 2020 06:07 AM PDT

    ��

    Posted: 03 Jun 2020 06:12 PM PDT

    So I found out today that the Gallatross from the Alpha Animals mod fires explosives...

    Posted: 04 Jun 2020 04:56 AM PDT

    Mechanoid Raid comes in. It's a pretty typical thing. I send my best meleers to deal with it. Problem solved. There's only one straggler left who's attacking some random solar panel. Throughout the fight I saw tiny little explosions and was wondering if the mechs did explosions now. Or maybe someone brough an explosive weapon. Not sure. I didn't really think twice when the fight ended for the most part.
    I send my best two to deal with the straggler. One of which is bonded to a Gallatross. And she's a meleer... I think you might see where I'm going with this. Gallil (the colonist), goes to the mechanoid. Hits it a few times. In the middle of it, the Gallatross basically vomits up this projectile, and me being me I'm just "Okay wtf?" Little do I realize that it's the explosives from earlier, and it hits the mechanoid... and Gallil... It instantly kills her. Just bam, best pawn gone. So that really sucked...

    But it gets better... Because the Gallatross was bonded to Gallil, y'know what that means folks. The gallatross goes on a rampage and singlehandedly wiped out my entire colony with its explosive vomit.

    tl;dr Gallatross rampages and blows up my entire colony after it vomits on my colonist. Would explode colony again, gallatross op 666/10

    submitted by /u/Tomstah
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    Nope, im staying right here, thank you.

    Posted: 04 Jun 2020 08:45 AM PDT

    Rimworld's been helping me stay sane, so I drew some of my colonists

    Posted: 03 Jun 2020 05:22 PM PDT

    Im quite bad at base designing.

    Posted: 04 Jun 2020 05:52 AM PDT

    Hunter wakes up mech cluster gets shot in the heart immediately.

    Posted: 04 Jun 2020 07:45 AM PDT

    She had 93% (115%-22%) armor (and 38%-22% from duster) and the only turret that could kill her had about 20% chance to hit her, she was couple tiles from safety, hitting the heart is 1.5% chance. That's about 0.021% chance of death for each bullet, all the other mechs would just down her. Yet these deaths happen in every single game usually once per 2 years. I rushed flak armor with tribals just to avoid this but nope happens anyway. I know not having downed pawns will increase the raid strength as well as having too many colonists but does the game try to kill you in other ways too? How often do you guys lose pawns to brain/heart shots that goes through cover and armor anyway?

    https://preview.redd.it/nxd2duqunw251.png?width=1366&format=png&auto=webp&s=1ce08ffeb8d8e255ca6d2a0424ba9c63905f1473

    submitted by /u/6499232
    [link] [comments]

    A colony that fell after a mechanoid raid... Escaped with 3/4 colonists and making a new one!

    Posted: 04 Jun 2020 03:48 AM PDT

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